Skip to content

Extract Sound from ROMs

To extract sounds (or graphics) from a ROM, you'll need the ndstool and ndssndext.

First extract the game data from ROM:

ndstool -x -d data <filename>.nds

This will create a new directory data containing all the game data. In there you'll most probably find a file *.sdat somewhere. This is a sound archive format. Now run this through the ndssndext (I had to use WinE):

wine ndssndext.exe sound_data.sdat

This creates a new folder which contains more folders with the actual contents from the .sdat-file. These can be MIDI files and/or (converted) WAV files.


No Trackbacks


Display comments as Linear | Threaded

No comments

Add Comment

Markdown format allowed
E-Mail addresses will not be displayed and will only be used for E-Mail notifications.

To prevent automated Bots from commentspamming, please enter the string you see in the image below in the appropriate input box. Your comment will only be submitted if the strings match. Please ensure that your browser supports and accepts cookies, or your comment cannot be verified correctly.

Form options